deadRingers Gaming

Rust


For at least a limited time, dR has spun up a Rust server named SEVEN DAYS

Server address: seven.rust.deadringers.net:29865
Player slots: 300
Map size: 4500
Reboot schedule: 01:00 CST/CDT every day
Wipe schedule: 13:00 CST/CDT every Thursday

While connected to the game server: Report cheaters privately via F7. For all other admin needs, including feedback, say !admin followed by your message in chat.

Our goals:
- A mostly vanilla official type of experience -- minimal changes and no mods/plugins (just an external RCON tool to help us administrate)
- Players start on an even playing field every wipe by blueprints being included in what's wiped
- Players achieve as much as they can/want in seven days and whether they bow out or skip 1+ weeks, there's always another opportunity to start from scratch with everyone else the following week
- Encourage balanced fights by limiting the amount of players per team to 3. We accept that there may be treaties between neighboring teams or teams joining forces briefly to achieve a shared goal, but we'd prefer not to see zergs. If a zerg does pop up, it'd be entertaining to see temporary alliances form to take it down, but otherwise the admins can deal with zergs at their discretion
- Map size that includes all monuments, but that is reasonable for player count
- A safe gaming environment that aligns with the tenets of the Game in Peace movement (gameinpeace.org). Some banter and competitive provocation is tolerable, but bullying, harassment, and discrimination are not
- High server performance and availability

Future plans:
- Discord server
- Recognition for players that help us achieve our goals
- Recognition, maybe including prizes, for the teams (including solos) that achieve the most each week, including an all time leaderboard
- While we don't currently plan to concern ourselves with offline raiders given the wipe frequency, situational justification for offline raiding, and what methods are available to players for proactively preparing for offline raids, it's still in the back of our minds as something that takes away from the competitiveness of the game.